![]() ![]() Feel free to swap for Harvest, however I would suggest that taking both would be unnecessary as they essentially do the same job. Slice OffĮffectively a single target version of Harvest that does slightly more direct damage and 1 more point of bleed per turn at the cost of targeting a single enemy. Use it, the Use Finale to get him out of harms way. ![]() Solo gives the Jester huge buffs to Finale damage and Crits but at the cost of moving him right in harms way and marking him to boot. Looking at the stats above it should be apparent that Solo should be used for one thing and one thing only to tee up for a next turn Finale after having built it up with his other abilities already. We will tackle this more in our Grand Performance build below, but suffice it to say that if used wisely, Finale can easily change the course of a battle. -25 Dodge, -3 Speed, +100 Stress (1 Battle)įinale is the highest damage dealing ability that Jester has in his kit but one that needs to be used carefully as it comes with significant draw backs and can only reach its full potential when prepared properly. ![]() As an added bonus it once again boosts the strength of finale by 30% and you can probably see where I will be going with our example build… The level of stress is measured on a scale from 0 to 200, and its effects manifest themselves in two ways - when the hero's stress goes beyond 100 points and when. Oppositely from the HP, the base stress is fixed on the 0 and it grows through time. The whole title is based around this concept. HarvestĪ real solid base skill for any Jester, which allows him to quickly pile on the pressure on the middle slot damage dealers by reliably ticking up their bleed procs each turn. Stress is one of the crucial mechanics in the game. It also gives Finale a decent 30% damage boost but if one is not taking Finale its usefulness is limited. Im enjoying the game but the stress mechanic is really getting to me. It works well when used in conjunction with Finale because it allows the Jester to reposition and given that Finale can only be used in the front to positions, Dirk Stab means you will never be locked out from using it. For Darkest Dungeon on the PlayStation 4, a GameFAQs message board topic titled. While Dirk stab will not blow anyone away with its damage (but at least it does 100%), it’s actually quite useful in a couple of ways. ![]()
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